Cardboard Steampunk Machines
Learning Targets
I can...
- Create an original Cardboard Steampunk Machines using drawing techniques learned in class
- Use color combinations (metallic, earth tones, neutral colors), form (two dimensional, three dimensional) and texture (actual visual implied) inspired by Russian Sculptor (1987-Present) Igor Verny
- Use sculpture techniques (slots, tabs, folds, brackets) and design principles (balance, proportion, movement) based on Steampunk
- Define Kitbashing (art of making a sculpture by taking bits out of broken plastic toys, found objects, or recycled materials)
Lesson One
Day One, Art Start
1. Little Bird (2020) Igor Verny
2. Read How The Steam Locomotive And Steam Technology Work by Robert Lamb
3. Discussion Questions "How has the Victorian Era affected art, literature, culture, fashion, and technology? What is the difference between form and function? How has the Gilded Age brought forth change? Which one: form or function does Steampunk identify with the most? What is the most significant imagery in Steampunk? How is Steampunk portrayed? How does the Victorian Era set the stage for fashion and how is fashion design a form of art? How does the Steampunk art movement relate to us now and how will it relate to generations from now? How do authors, illustrators, filmmakers, and artists integrate technology and science fiction with art to create Steampunk? Who and what has influenced the art movement? How has Steampunk influenced other pursuits and studies?"
Lesson Activities
1. Choose Three 12 X 12 Cardboard Sheets
2. Use three compositional elements (shape color texture) to represent a memory, place, or event from ones own history
3. Use line variation (wavy, straight, curved) as a design principle (balance, proportion, composition) within ones own Cardboard Steampunk Machines
Day Two, Art Start
1. Retrieve Cardboard Steampunk Machines for Assigned Tables
2. Wasp (2018) Igor Verny
3. Discussion Questions "How has the use of steam made life easier for people throughout history? Can your sculptural piece embody the spirit of Steampunk? Did you know writings about imaginary spaceships can be traced to over 300 years ago? What structures today are similar to being in the air? What role does imagination play in science and vice versa? What fashion trends have influenced and contributed to steampunk fashion? How do thinkers and makers take inspiration from science fiction stories? How do artists have an impact on modern culture and future inventions?"
Lesson Activities
1. Use compass, protractor, and texture plates to add symmetrical shapes (circle, square, triangle) and expressive lines (thick, thin, straight, curved) to the cardboard machines
2. Use form (two dimensional, three dimensional) to fill in the positive space (animal, object, creature) of the cardboard machines
3. Add decorations (old newspaper, goggles, gears, bolts, screws) to the positive space (foreground) of the Cardboard Steampunk Machines
Day Three, Art Start
1. Retrieve Cardboard Steampunk Machines for Assigned Tables
2. Set Up Studio Area (glue bottles, cardboard, push pins, metallic paint)
Lesson Activities
1. Use scissors to cut out two dimensional shapes (circle, square, triangle) to create three dimensional shapes (cylinder, cone, pyramid) for the steampunk machines
2. Glue down three dimensional symmetrical shapes (cylinder, cone, pyramid) to create a three dimensional structure (cylinder, cone, pyramid) for the steampunk machines
3. Add decorations (old art, newspaper, colored paper) to the positive space (foreground) of the Cardboard Steampunk Machines